in this post i’ll be discussing how i fixed an issue in the supercollider codebase. this is the first entry in what i believe will be a long series about my experiences as a developer on the supercollider project.
i recently let my old website die; it wasn’t worth the hosting fee, and i didn’t feel like i had much left to do with it after applying to grad school. but, the one thing i did miss was the little blog i’d started, and after a recent conversation with james bean i decided to start a new lighter site, hosted via github pages.
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